Star Trek: Voyager Game Review - A Brutal Roguelike Survival Test
Star Trek: Voyager Game Review - Brutal Roguelike Test

Star Trek: Voyager - Across the Unknown: A Roguelike Survival Odyssey

In the vast universe of Star Trek video games, a truly exceptional title has long eluded fans. However, a new release based on the Voyager television series is capturing attention with its unique blend of roguelike mechanics and management simulation. Star Trek: Voyager - Across the Unknown has launched on PC and home consoles, offering both a tribute to the beloved show and a rigorous trial of survival. This game immerses players in the optimistic spirit of exploration and moral resolve that defined Voyager's epic journey home, yet it conceals a brutally unforgiving experience beneath that familiar surface.

A Grueling Test of Decision-Making

This is not a simple nostalgic trip back to a cherished era of Star Trek. Instead, it presents a grueling test where every misstep has serious consequences. The journey home must be earned through careful preparation, adaptability, and strategic choices, rather than being assured by narrative inevitability. The game serves as a subtle critique of those who questioned Captain Janeway's decisions, using its roguelike format to demonstrate that not every choice leads to the outcomes viewers remember from the series.

Across the Unknown is tough and uncompromising, capable of turning a single poor decision into a cascade of failures that end your voyage long before Earth comes into view. While it authentically captures the aesthetic and charm of Voyager, it will pull the rug from under players without hesitation, blending two compelling modern gaming genres: the relentless attrition of roguelikes like FTL: Faster Than Light and the personalized management of bunker builders such as Fallout Shelter.

Rebuilding Voyager from Scratch

The game's hybrid nature becomes apparent through its deep customization system. The pristine, orderly starship from the early seasons is gone, replaced by a fragile, compromised vessel more akin to the battered survivor of Battlestar Galactica. Players are not merely commanding Voyager; they are rebuilding it piece by piece, racing against time, scarcity, and hostile forces to prevent the ship's demise. This process fosters a profound sense of ownership and emotional investment, transforming the experience into a personal narrative shaped through play rather than memory.

In many ways, this represents the harsher interpretation of Voyager's premise that fans have long imagined: a lone Federation ship stranded in an unforgiving galaxy, enduring the unknown rather than just encountering it. The game alternates between two distinct perspectives: an intimate, side-on view of Voyager for reconstruction and a top-down navigation map for guiding the ship between planets and points of interest. Combat employs a streamlined targeting system inspired by Star Trek Online, adding urgency and variation to encounters.

Vulnerability and Consequence

The sense of vulnerability extends beyond the ship to the crew members, who are no longer protected by narrative inevitability. Key characters can perish permanently, impacting systems and decisions. Away missions reinforce this fragility, requiring players to assemble landing parties while weighing strengths and risks. Failure is common, with crew mutiny possible if needs are neglected, but each attempt provides learning opportunities and revised strategies.

This cycle of loss, learning, and determination defines Across the Unknown, compelling players to return despite its punishing nature. The constant pressure of depleting resources ensures that even curiosity feels like a luxury, denying the certainty that defined the TV show. Every small success feels meaningful because it was never guaranteed, aligning with a version of Voyager many fans envisioned: a ship struggling against the unknown rather than comfortably exploring it.

A Thoughtful Tribute to an Overlooked Chapter

As Star Trek approaches its 60th anniversary, this game serves as a thoughtful, if unforgiving, tribute to Voyager, a series that carved its identity through endurance and isolation. The roguelike structure makes the long journey tangible, evoking the uneasy calculus of games like The Banner Saga, where progress is measured in survival. Hope is present but fragile, something players must actively protect.

In this challenging environment, players might engage with the Borg, promote Ensign Kim, or face divisive decisions like the fate of Tuvix, reflecting the clarity over sentiment required for survival. Available on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC for £34.99, Star Trek: Voyager - Across the Unknown offers a modest yet sincere experience that honors the franchise while testing players' resolve to bring Voyager home.