Gamers Debate Worst Purchases & Await Sony's Next Move in Latest Letters
Readers Share Worst Game Buys & Await PS5 State of Play

In the latest collection of reader correspondence, GameCentral's inbox has ignited with passionate discussions ranging from regrettable game purchases to fervent anticipation for Sony's next major showcase. Published on January 7, 2026, the letters page offers a snapshot of the current gaming community's pulse.

The Curse of the Bad Purchase

One reader, Badgerman, sparked a debate by pondering the nature of truly terrible video games. Unlike a poorly received film, they argue, most players never encounter the absolute worst titles, as reviewers and even dedicated outlets like GC often avoid them. These games are typically broken indie titles or low-quality digital downloads, not the fascinating train wrecks some might hope for.

Reflecting on their own experience, Badgerman singled out The Good Life as their personal worst buy, purchased due to fondness for the developer's earlier work, Deadly Premonition. They found it neither entertainingly bad nor functional, but simply boring and broken, a disappointment that lacked any redeeming 'so bad it's good' quality.

Platform Hopes and Speculation

Attention then turns to upcoming industry events. A reader named Purple Ranger expressed more excitement for Sony's first State of Play of 2026 than for a Nintendo Direct. With confirmed titles like Saros and Wolverine on the horizon, they feel Sony's line-up is stronger than it has been for some time, hoping for just two or three quality first-party games per year to meet their expectations.

Meanwhile, rampant speculation surrounds the long-awaited Prince of Persia: The Sands of Time remake. Reader Demmo questions the widely circulated rumour of a January 16 release date, noting Ubisoft's official silence and the commercial insanity of a shadow drop with no marketing. GameCentral itself weighed in, confirming the rumour predated The Game Awards in December 2025 and labelling such a release strategy as potential 'commercial suicide'.

AI, Nintendo, and Industry Concerns

The conversation also tackled broader industry trends. The Bishop delivered a scathing critique of the current AI hype, calling tools like ChatGPT unreliable and pointing to a Sony patent about AI learning from TikTok gameplay as 'madness'. They question the utility of such systems when developers could simply record their own playthroughs.

On the Nintendo front, reader Goldenlay came to the defence of the Nintendo Switch 2 Welcome Tour software, which sits low on Metacritic's rankings. They enjoyed its detailed insight into the console's workings, comparing it favourably to the build instructions of Nintendo Labo. Conversely, Koffey hopes for an upcoming Nintendo Direct to reveal more than the 'minimum effort' they perceived at the Switch 2 unveil, expressing concern that a reliance on spin-offs and special editions could lead to an underwhelming generation for the company.

Finally, a reader named Cranston echoed concerns from a previous article about the stagnant nature of gaming's 'most played' lists. They worry that the dominance of a handful of long-running titles like Call of Duty and Fortnite discourages exploration of new games, especially for younger players, creating a homogenised and worrying future for the medium.

The inbox also featured lighter anecdotes, from Tez's neighbour checking on him during a noisy Call of Duty session to Rendel's cat being startled by Elden Ring boss failures, and a nostalgic plea from Focus for Konami to revive the classic Yie Ar Kung-Fu.